Publications
Hu, S., & Reilly, D. (2023). Comparative Glyph-Field Trajectory Analyses with an AR+Tablet Hybrid User Interface for Geospatial Analysis Tasks.
In J.-M. Normand, M. Sugimoto & V. Sundstedt (Eds.),
ICAT-EGVE 2023 - International Conference on Artificial Reality
and Telexistence and Eurographics Symposium on Virtual Environments. The Eurographics Associations.
Hu, S., & Reilly, D. (2023). Parallax-based Glyph Composition Technique with Colour-Blending Glyphs.
In A. Campbell, C. Krogmeier & G. Young (Eds.),
ICAT-EGVE 2023 - International Conference on Artificial Reality
and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos. The Eurographics Associations.
Hu, S., Malloch, J. & Reilly, D. (2021). A Comparative Evaluation of Techniques for Locating Out-of-View Targets in Virtual Reality.
Proceedings of Graphics Interface 2021. Canadian Information Processing Society.
Hu, S. & Willett, W. (2018). Kalgan: Video Player for Casual Language Learning.
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems - CHI 18. The Association of Computing Machinery.